• Russell

The Imposter Among Us


Most tabletop games are all about light-hearted fun, bonding over mutually agreed competition. When it comes to the ‘games night’, people tend to expect an amicable experience.. That is unless someone’s brought an ‘imposter’ themed game. These are the games that become ruthless. Camaraderie and sportsmanship are cast aside and taking their place is desire and the lust to win. The tabletop gaming world is slowly building a larger repertoire of imposter games, but one holds the crown of Imposter games. Werewolf.


The Werewolf in our Midsts


Originally called Mafia, the social deduction game involves a party of players where the players are split into two groups. An uninformed majority (the ‘villagers’) and the elusive ‘werewolves’. The goal of the game depends on which team you are, if you’re a villager then the goal is to get rid of the werewolves by voting them out during the day-phase. But if you’re a werewolf, you want to kill everyone who isn’t a werewolf, and each night - while the villagers are asleep - the lycanthropes unite and agree to kill a villager.

During the day, players need to either deduce who the werewolves are or elude accusations, turning people on each other.


Werewolf has seen many iterations, whether it’s One Night Ultimate Werewolf or Werewolf: A Party Game. However, one of the best versions of the deduction game is Werewolves of Miller’s Hollow. Featuring a variety of roles, Miller’s Hollow leads to more accusations, more intrigue and more drama. Whilst the large majority of Werewolf games involves a simple ‘good’ vs ‘bad’ element, Miller’s Hollow’s roles adds new win-conditions and even the potential to turn werewolves on each other. ‘Witches’ can save a victim before death, ‘Seers’ can ‘see’ other players’ roles or ‘Little Girls’ can peek through their fingers at night to try and glimpse at who the werewolves are, but if they’re caught they’re killed!


A Night of Betrayal


A relatively simple premise, Miller’s Hollow is the ideal way to play Werewolf, it’ll liven up any gathering and players can see a part of themselves or their loved ones they might never otherwise encounter! And you thought Monopoly was a relationship destroyer.


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